Tuesday, May 19, 2009

League Week 5 Scenario: 5/21 @ Guardian Games

This one is a doozy folks. Read on for the full details!

Location: Guardian Games
Venue Note: This is Adult Game Night at Guardian Games. A $10 cover is required to attend, which will include pizza and beer. Be sure to arrive early (around 6:00 PM) to lay yer claim on a slice!
Time: 7:00 PM - 9:30 PMPrivateer: Capt. Drakestongue

Scenario: Watch Yer Back Whilst I Pierce Ye in the Chest!
Game Build: 50 points
Islands: 2 per player
Terrain: 3 additional terrain, but NO FOG (no hiding)
Gold: 8 pieces equaling 30 points. Unique Treasure is allowed for this scenario.
Time limit: 60 minutes from game start or 8:30 PM, whichever comes first.

Description:
- Setup is similar to a standard game except after 2 islands per player are placed, the first round of home island selection proceeds normally, and then a second round of home islands are selected as far away as possible from the first home island (by general consensus).
- Each player will have two home islands roughly "across the board" from one another (with Round-the-World in consideration).
- Each Player may distribute their 50 pt. fleet between the two islands freely during setup.
- Each player starts with four pieces of gold (from the 8 they supply for the game) on each home island.
- Every island is considered a wild island meaning every ship can explore and take treasure just as one would at a wild island (Home Island Thief ability is not necessary). This also means that you can be shot at while docked at ANY island, especially one of your own home islands.
- Each player MUST raid other islands and ships to get gold as there are no neutral wild islands.- Unique Treasure is allowed, however, it MUST be explored and "played" (plus all immediate effects must be applied) starting round 1.
- Unique Treasure will always take at least one cargo on a ship (regardless of text). Unique Treasure that modifies gold value or is in itself equal to gold only applies at the opposite home island (ie. Buried Treasure could be loaded round 1. The ship would not get an action that round per the text, and then the player would have to get it to home island #2 to receive any gold value.)
- Round-the-World in full effect (no where to run, no where to hide.)
- Trading Fire rule also in effect (just for fun).

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